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Title and Honor System in MU Online: How to Achieve

Complete guide to the title and honor system in MU Online S6: quests, class requirements, rewards, and detailed mechanics explained.

VI ViciadosMU Team · Updated on 4 jul 2026 · ⏱ 12 min read

What Are Titles and Honor in MU Online

In MU Online Season 6, the title system is intrinsically tied to class evolution. Every character that completes class change quests receives a new title name — a designation that appears alongside the character's name in-game and signals their degree of progress along the evolution path.

There are six playable classes in S6, each with its own evolution chain:

Dark Knight (DK)      → Blade Knight      → Blade Master
Dark Wizard (DW)      → Soul Master       → Grand Master
Fairy Elf (Elf)       → Muse Elf          → High Elf
Magic Gladiator (MG)  → (no 1st quest)   → Duel Master
Dark Lord (DL)        → (unique quest)   → Lord Emperor
Summoner              → Bloody Summoner   → Dimension Master
Nota: The Magic Gladiator is the only class with no 1st or 2nd class change quests. Its evolution into Duel Master happens exclusively via Master Level — no quest items or narrative missions are required. The MG also has no Wing Level 1, unlike all other classes.

Titles are not purely cosmetic. Each evolution stage unlocks exclusive abilities, raises attribute caps, and grants permanent passive bonuses that fundamentally transform a character's performance in both PvE and PvP.

Class Change Quest Requirements

1st Class Change (Level 150)

The first evolution becomes available upon reaching level 150. The process involves collecting specific items and reporting to the Quest Master NPC (located in Devias). Requirements vary by class:

ClassTitle EarnedMain Quest Item
Dark KnightBlade KnightScroll of Emperor
Dark WizardSoul MasterScroll of Emperor
Fairy ElfMuse ElfScroll of Emperor
Dark Lord(unique quest)Varies by server
SummonerBloody SummonerScroll of Emperor
Magic GladiatorN/A — no questN/A

The Scroll of Emperor is the central item for the 1st quest for DK, DW, and Elf. It drops as a rare item from high-level monsters, particularly in Tarkan and Icarus. The drop rate is deliberately low to create a meaningful medium-term goal.

Atenção: Quest items like the Scroll of Emperor cannot be traded between players on servers with restricted economy settings. Check the specific rules of the server you play on before attempting to trade them.

2nd Class Change (Level 220+)

The second evolution is considerably more demanding. The minimum level is generally 220, but the quest involves additional steps:

ClassFinal TitleSpecial Requirement
Blade KnightBlade MasterLame of Devil + Blood of Spirit
Soul MasterGrand MasterLame of Devil + Blood of Spirit
Muse ElfHigh ElfLame of Devil + Blood of Spirit
Dark LordLord EmperorCMD points + specific items
Bloody SummonerDimension MasterLame of Devil + Blood of Spirit

The Lame of Devil and Blood of Spirit are rare drops found primarily in Kalima (floors 4-6) and high-level boss areas. Obtaining these items is considered a major milestone in character progression.

The CMD Stat and the Dark Lord

The Dark Lord has an exclusive attribute called CMD (Command). This stat affects:

  • Maximum minions summoned — each CMD point beyond the minimum allows commanding more powerful creatures
  • Aura skill power — skills such as Fire Burst and Chaotic Diseier scale partially with CMD
  • Lord Emperor quest requirement — a minimum number of CMD points must be allocated to complete the 2nd evolution
Dica: When distributing attribute points on the Dark Lord, prioritize STR and CMD in balance. Insufficient CMD prevents completing the Lord Emperor quest, and neglecting STR hurts physical skill damage. A balanced distribution of roughly 40-50% CMD is recommended for players focused on timely evolution.

The basic formula for minion control capacity is:

Maximum Minions = floor(CMD / 10)
Base: 1 minion by default, +1 for every 10 allocated CMD points

Title Rewards and Evolution Benefits

Passive Bonuses by Evolved Class

Each evolution grants passive bonuses automatically applied to the character:

EvolutionTypical Bonus
Blade Knight+25 STR, Combo Attack unlocked
Blade Master+50 STR, expanded Skill Tree, Wing L2 unlocked
Soul Master+25 ENE, new tier of spells
Grand Master+50 ENE, advanced area-of-effect spells
Muse Elf+25 AGI, improved party buff
High Elf+50 AGI, Infinity Arrow, advanced Triple Shot
Lord EmperorScaled CMD bonuses, high-tier Fire Burst
Dimension Master+50 ENE, advanced summoning abilities
Duel MasterAutomatic bonus via Master Level
Nota: Exact attribute bonus values may vary between private servers that customize S6 rates. The values above reflect the standard reference for the official S6 version.

Wings and Evolution

Wing unlocking is directly tied to class evolution progress:

  • Wing Level 1 — available after the 1st quest (except MG, which has no Wing L1)
  • Wing Level 2 — available after the 2nd quest for all classes, including MG
  • Wing Level 3 — requires Master Level and Chaos Goblin combination items

Wings are crafted at the Chaos Goblin using combinations involving the game's Jewels:

Jewel of Bless    → Upgrades items +0 to +6 without failure
Jewel of Soul     → Upgrades items with variable success chance
Jewel of Life     → Adds an additional option to items
Jewel of Chaos    → Used in Chaos Goblin combinations
Jewel of Creation → Creates items and special crafts
Jewel of Guardian → Protects an item from destruction on upgrade
Jewel of Harmony  → Adds a Harmony option to normal items

Titles and the PK (Player Killer) System

Honor titles also interact with the PK system. Killing other players without just cause accumulates PK points that change the character's name color in-game:

StatusName ColorPenalty
NormalWhiteNone
OutlayerOrangeLight drop penalty
KillerRedSevere drop penalty, guards attack
HeroBlueReputation bonus, reduced item loss on death

Players with Hero status (blue) have their honor recognized server-wide. The Hero status is earned by killing red PK characters, and functions as a counterbalance to the PK system — incentivizing organic community policing.

Practical Progression: Class-by-Class Roadmap

To maximize efficiency in earning titles, follow this general roadmap:

  1. Levels 1-150 — Focus on efficient farming. Prioritize high-EXP zones (Tarkan, Lost Tower 5-7) and form a party for the group experience bonus.
  2. Level 150 — Begin the 1st quest immediately. Prepare quest items in advance.
  3. Levels 150-220 — Continue farming toward the 2nd quest. Start farming Lame of Devil and Blood of Spirit.
  4. Level 220+ — Complete the 2nd quest and equip Wing Level 2. Begin the Master Level journey.
  5. Master Level — Open the mastery skill tree, which adds dozens of passive and active bonuses.
Dica: Forming a stable party of 4-5 players dramatically increases EXP gain speed. The party bonus in MU Online S6 scales with the number of active members in the same area, reaching significant multipliers with a full group.

The title and honor system is one of the pillars of character identity in MU Online S6. It creates clear progression goals, rewards effort with real combat power, and visibly differentiates the most dedicated players on the battlefield.

Perguntas frequentes

What are titles in MU Online S6?

Titles are designations appended to a character's name that reflect progression through class evolution quests (1st and 2nd changes). They grant permanent attribute bonuses and unlock exclusive skills for each evolved class.

Does the Magic Gladiator need to complete title quests?

No. The MG (Magic Gladiator) is the only class in S6 that has neither a 1st nor a 2nd class change quest. It evolves directly into Duel Master through Master Level accumulation, requiring no honor quests or specific title missions. The MG also has no Wing Level 1.

What is the minimum level to start the 1st class change quest?

The standard requirement is level 150 for all classes that have quests (DK, DW, Elf, DL, and Summoner). The character must also complete a series of preliminary missions before receiving the main quest from the Quest Master NPC.

Does the Dark Lord's evolution to Lord Emperor require anything different?

Yes. The Dark Lord evolves into Lord Emperor through the 2nd quest, but its path is unique: the CMD (Command) stat directly influences the ability to command minions and affects the power of exclusive skills. Beyond level requirements, a specific minimum number of CMD points must be allocated before completing the quest.

VI

ViciadosMU Team

Equipe editorial do ViciadosMU — portal de MU Online no ar desde 2003.

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