Title and Honor System in MU Online: How to Achieve
Complete guide to the title and honor system in MU Online S6: quests, class requirements, rewards, and detailed mechanics explained.
What Are Titles and Honor in MU Online
In MU Online Season 6, the title system is intrinsically tied to class evolution. Every character that completes class change quests receives a new title name — a designation that appears alongside the character's name in-game and signals their degree of progress along the evolution path.
There are six playable classes in S6, each with its own evolution chain:
Dark Knight (DK) → Blade Knight → Blade Master
Dark Wizard (DW) → Soul Master → Grand Master
Fairy Elf (Elf) → Muse Elf → High Elf
Magic Gladiator (MG) → (no 1st quest) → Duel Master
Dark Lord (DL) → (unique quest) → Lord Emperor
Summoner → Bloody Summoner → Dimension Master
Titles are not purely cosmetic. Each evolution stage unlocks exclusive abilities, raises attribute caps, and grants permanent passive bonuses that fundamentally transform a character's performance in both PvE and PvP.
Class Change Quest Requirements
1st Class Change (Level 150)
The first evolution becomes available upon reaching level 150. The process involves collecting specific items and reporting to the Quest Master NPC (located in Devias). Requirements vary by class:
| Class | Title Earned | Main Quest Item |
|---|---|---|
| Dark Knight | Blade Knight | Scroll of Emperor |
| Dark Wizard | Soul Master | Scroll of Emperor |
| Fairy Elf | Muse Elf | Scroll of Emperor |
| Dark Lord | (unique quest) | Varies by server |
| Summoner | Bloody Summoner | Scroll of Emperor |
| Magic Gladiator | N/A — no quest | N/A |
The Scroll of Emperor is the central item for the 1st quest for DK, DW, and Elf. It drops as a rare item from high-level monsters, particularly in Tarkan and Icarus. The drop rate is deliberately low to create a meaningful medium-term goal.
2nd Class Change (Level 220+)
The second evolution is considerably more demanding. The minimum level is generally 220, but the quest involves additional steps:
| Class | Final Title | Special Requirement |
|---|---|---|
| Blade Knight | Blade Master | Lame of Devil + Blood of Spirit |
| Soul Master | Grand Master | Lame of Devil + Blood of Spirit |
| Muse Elf | High Elf | Lame of Devil + Blood of Spirit |
| Dark Lord | Lord Emperor | CMD points + specific items |
| Bloody Summoner | Dimension Master | Lame of Devil + Blood of Spirit |
The Lame of Devil and Blood of Spirit are rare drops found primarily in Kalima (floors 4-6) and high-level boss areas. Obtaining these items is considered a major milestone in character progression.
The CMD Stat and the Dark Lord
The Dark Lord has an exclusive attribute called CMD (Command). This stat affects:
- Maximum minions summoned — each CMD point beyond the minimum allows commanding more powerful creatures
- Aura skill power — skills such as Fire Burst and Chaotic Diseier scale partially with CMD
- Lord Emperor quest requirement — a minimum number of CMD points must be allocated to complete the 2nd evolution
The basic formula for minion control capacity is:
Maximum Minions = floor(CMD / 10)
Base: 1 minion by default, +1 for every 10 allocated CMD points
Title Rewards and Evolution Benefits
Passive Bonuses by Evolved Class
Each evolution grants passive bonuses automatically applied to the character:
| Evolution | Typical Bonus |
|---|---|
| Blade Knight | +25 STR, Combo Attack unlocked |
| Blade Master | +50 STR, expanded Skill Tree, Wing L2 unlocked |
| Soul Master | +25 ENE, new tier of spells |
| Grand Master | +50 ENE, advanced area-of-effect spells |
| Muse Elf | +25 AGI, improved party buff |
| High Elf | +50 AGI, Infinity Arrow, advanced Triple Shot |
| Lord Emperor | Scaled CMD bonuses, high-tier Fire Burst |
| Dimension Master | +50 ENE, advanced summoning abilities |
| Duel Master | Automatic bonus via Master Level |
Wings and Evolution
Wing unlocking is directly tied to class evolution progress:
- Wing Level 1 — available after the 1st quest (except MG, which has no Wing L1)
- Wing Level 2 — available after the 2nd quest for all classes, including MG
- Wing Level 3 — requires Master Level and Chaos Goblin combination items
Wings are crafted at the Chaos Goblin using combinations involving the game's Jewels:
Jewel of Bless → Upgrades items +0 to +6 without failure
Jewel of Soul → Upgrades items with variable success chance
Jewel of Life → Adds an additional option to items
Jewel of Chaos → Used in Chaos Goblin combinations
Jewel of Creation → Creates items and special crafts
Jewel of Guardian → Protects an item from destruction on upgrade
Jewel of Harmony → Adds a Harmony option to normal items
Titles and the PK (Player Killer) System
Honor titles also interact with the PK system. Killing other players without just cause accumulates PK points that change the character's name color in-game:
| Status | Name Color | Penalty |
|---|---|---|
| Normal | White | None |
| Outlayer | Orange | Light drop penalty |
| Killer | Red | Severe drop penalty, guards attack |
| Hero | Blue | Reputation bonus, reduced item loss on death |
Players with Hero status (blue) have their honor recognized server-wide. The Hero status is earned by killing red PK characters, and functions as a counterbalance to the PK system — incentivizing organic community policing.
Practical Progression: Class-by-Class Roadmap
To maximize efficiency in earning titles, follow this general roadmap:
- Levels 1-150 — Focus on efficient farming. Prioritize high-EXP zones (Tarkan, Lost Tower 5-7) and form a party for the group experience bonus.
- Level 150 — Begin the 1st quest immediately. Prepare quest items in advance.
- Levels 150-220 — Continue farming toward the 2nd quest. Start farming Lame of Devil and Blood of Spirit.
- Level 220+ — Complete the 2nd quest and equip Wing Level 2. Begin the Master Level journey.
- Master Level — Open the mastery skill tree, which adds dozens of passive and active bonuses.
The title and honor system is one of the pillars of character identity in MU Online S6. It creates clear progression goals, rewards effort with real combat power, and visibly differentiates the most dedicated players on the battlefield.
Perguntas frequentes
What are titles in MU Online S6?
Titles are designations appended to a character's name that reflect progression through class evolution quests (1st and 2nd changes). They grant permanent attribute bonuses and unlock exclusive skills for each evolved class.
Does the Magic Gladiator need to complete title quests?
No. The MG (Magic Gladiator) is the only class in S6 that has neither a 1st nor a 2nd class change quest. It evolves directly into Duel Master through Master Level accumulation, requiring no honor quests or specific title missions. The MG also has no Wing Level 1.
What is the minimum level to start the 1st class change quest?
The standard requirement is level 150 for all classes that have quests (DK, DW, Elf, DL, and Summoner). The character must also complete a series of preliminary missions before receiving the main quest from the Quest Master NPC.
Does the Dark Lord's evolution to Lord Emperor require anything different?
Yes. The Dark Lord evolves into Lord Emperor through the 2nd quest, but its path is unique: the CMD (Command) stat directly influences the ability to command minions and affects the power of exclusive skills. Beyond level requirements, a specific minimum number of CMD points must be allocated before completing the quest.