NPC Quest Master: Quest System and Rewards in MU Online
Complete guide to the Quest Master NPC system in MU Online S6: class quests, level requirements, NPCs, item drops, rewards, and full character progression.
What is the Quest Master System in MU Online S6
The Quest Master system is the set of NPCs and missions that governs class evolution in MU Online Season 6. Without completing these quests, most characters remain locked in their intermediate form, unable to access final skills, top-tier equipment, and higher-level wings.
In S6, the main NPCs involved in this system are:
- Sebina the Priest — Devias (approx. 183, 32): administers the 1st evolution quest
- Apostle Devin — Devias: provides preparatory missions for the 2nd evolution
- Priest Sevina — Devias: administers the 2nd evolution quest (3rd class form)
Evolution Paths by Class
Full evolution map for all classes in S6:
| Base Class | 1st Evolution | 2nd Evolution | Has Quest? |
|---|---|---|---|
| Dark Knight (DK) | Blade Knight | Blade Master | Yes (1st and 2nd) |
| Dark Wizard (DW) | Soul Master | Grand Master | Yes (1st and 2nd) |
| Fairy Elf (Elf) | Muse Elf | High Elf | Yes (1st and 2nd) |
| Magic Gladiator (MG) | — | Duel Master | NO (automatic evolution) |
| Dark Lord (DL) | — | Lord Emperor | Yes (1st and 2nd) |
| Summoner | Bloody Summoner | Dimension Master | Yes (1st and 2nd) |
1st Evolution Quest — First Class Transformation
The first quest is handled by Sebina the Priest in Devias. The minimum level requirement to begin is level 150 for all participating classes.
Requirements and Items by Class
Dark Knight → Blade Knight (Level 150):
→ Speak to Sebina the Priest in Devias
→ Complete assigned hunt mission
→ Deliver quest items dropped in Dungeon/Lost Tower/Devias area
→ Reward: Evolution to Blade Knight + bonus attribute points
Dark Wizard → Soul Master (Level 150):
→ Speak to Sebina the Priest in Devias
→ Complete hunt mission in intermediate maps
→ Deliver quest items dropped by mid-level monsters
→ Reward: Evolution to Soul Master + bonus attribute points
Fairy Elf → Muse Elf (Level 150):
→ Speak to Sebina the Priest in Devias
→ Hunt in Atlans (Lizard King, Sea Worm, and similar)
→ Deliver collected items
→ Reward: Evolution to Muse Elf + bonus attribute points
Dark Lord → Lord Emperor (Level 150+):
→ Speak to Sebina the Priest in Devias
→ Complete DL-specific mission (unique class with CMD stat)
→ Reward: Evolution to Lord Emperor + Dark Horse/Raven enhancement
Summoner → Bloody Summoner (Level 150):
→ Speak to Sebina the Priest in Devias
→ Hunt in Aida/Karutan
→ Reward: Evolution to Bloody Summoner + bonus attribute points
2nd Evolution Quest — Final Class Transformation
The second quest is the most demanding in the system. It elevates the character to their 3rd form (the definitive S6 class). The level requirement is 400 for all classes:
| Intermediate Class | Minimum Level | NPC | Result |
|---|---|---|---|
| Blade Knight | 400 | Priest Sevina (Devias) | Blade Master |
| Soul Master | 400 | Priest Sevina (Devias) | Grand Master |
| Muse Elf | 400 | Priest Sevina (Devias) | High Elf |
| Lord Emperor | 400 | Priest Sevina (Devias) | Lord Emperor (final form) |
| Bloody Summoner | 400 | Priest Sevina (Devias) | Dimension Master |
Quest Item Drop Locations for the 2nd Quest
Items needed for the 2nd quest come from high-level maps and bosses:
| Quest Item | Drop Location | Notes |
|---|---|---|
| Kalima items | Kalima 6 and 7 | General monsters and sub-bosses |
| Kanturu items | Kanturu 3 | Drop from boss Nightmare |
| Tarkan items | Tarkan 1-2 | Elite monsters |
| Aida items | Aida 1-2 | Level 100+ monsters |
| Raklion items | Raklion | Monsters and boss Selupan |
| Jewel of Creation | Kundun/Nightmare/Selupan | Critical crafting and quest item |
Class Attributes — Comparison Table
Understanding each class's attributes is essential for allocating stat points correctly after each evolution:
| Class | STR | AGI | VIT | ENE | CMD |
|---|---|---|---|---|---|
| Dark Knight / Blade Master | Main | Secondary | Defense/HP | Minimal | — |
| Dark Wizard / Grand Master | Low | Medium | HP | Main | — |
| Fairy Elf / High Elf | Medium | Main | HP | Buffs/Skills | — |
| Magic Gladiator / Duel Master | Dual (STR+ENE) | Medium | HP | Dual (STR+ENE) | — |
| Dark Lord / Lord Emperor | Medium | Medium | HP | Support | Main |
| Summoner / Dimension Master | Low | Medium | HP | Main | — |
Wings — Connection to Evolution Quests
Wings are the most important visual and functional progression marker in MU Online. Each wing level requires the character to be in the correct evolved form:
| Wing Level | Required Class State | How to Obtain |
|---|---|---|
| Wing Level 1 | Base class (no evolution needed) | DK, DW, Elf, DL, Summoner — crafted via Chaos Machine |
| Wing Level 2 | After 1st Quest (1st evolution) | Chaos Machine with Wing L1 + materials |
| Wing Level 3 | After 2nd Quest (2nd evolution) | Wing L2 + 3x Loch's Feather + Jewel of Creation |
| Cape of Lord | Dark Lord / Lord Emperor | Exclusive to DL, does not follow the Wing L1/L2 sequence |
Wing Level 3 Crafting Recipe
Wing Level 3 is the pinnacle of the wing system in S6. The craft requires:
Ingredients for Wing L3 (Chaos Machine):
→ 1x Wing Level 2 (recommended +9 or higher)
→ 3x Loch's Feather
→ 1x Jewel of Creation
= Wing Level 3 (corresponding to your class)
Loch's Feather: exclusive drop from Balgass in Crywolf Fortress
ONLY when the Crywolf event FAILS
Jewel of Creation: drops from:
- Kundun (Kalima 7)
- Nightmare (Kanturu 3)
- Selupan (Raklion)
Ancient Sets — High-Level Rewards Tied to Quest Progression
Upon completing the 2nd quest and evolving to the final form, the character gains access to powerful Ancient Sets. Each set provides set bonuses activated when wearing 2 or more pieces:
| Ancient Set | Class | Base Set |
|---|---|---|
| Hyon | Dark Knight | Dragon Armor |
| Kantata | Dark Knight | Scale Armor |
| Ceto | Dark Knight | Great Dragon |
| Aruan | Dark Knight | Thunder Hawk |
| Sebone | Dark Wizard | Bone Armor |
| Eplate | Dark Wizard | Energy Armor |
| Heras | Dark Wizard | Ashcrow |
| Gywen | Fairy Elf | Bow Armor |
| Agnis | Fairy Elf | Legendary Armor |
| Drake | Fairy Elf | Dark Steel |
| Sylion | Fairy Elf | Sunlight |
| Anubis | Dark Lord | Anubis Armor |
| Enis | Dark Lord | Red Spirit |
| Gaia | Summoner | Dark Soul |
| Broy | Summoner | Venom Mist |
| Chrono | Magic Gladiator | Divine Armor |
Complementary Events to the Quest System
Participating in in-game events significantly accelerates progression between evolution quests.
Blood Castle (BC) — Levels 1 to 7
Blood Castle is a time-limited dungeon event with 7 escalating difficulty levels:
Entry ticket: Blood Castle Scroll
Level requirements per tier:
→ BC1: Level 15-80
→ BC2: Level 81-130
→ BC3: Level 131-180
→ BC4: Level 181-230
→ BC5: Level 231-280
→ BC6: Level 281-330
→ BC7: Level 331+
Rewards:
→ High Experience volume
→ Jewel of Bless, Jewel of Soul (random drops)
→ Excellent items of appropriate level
Devil Square (DS) — Levels 1 to 5
Devil Square is a monster wave survival arena:
Entry ticket: Devil's Eye (drops from common monsters)
Level requirements per tier:
→ DS1: Level 10-49
→ DS2: Level 50-129
→ DS3: Level 130-179
→ DS4: Level 180-255
→ DS5: Level 256+
Rewards:
→ Experience per wave cleared
→ Jewel of Bless and Soul in volume
→ Rare items of mid-to-high level
Other S6 Events
| Event | Description | Main Reward |
|---|---|---|
| Chaos Castle (CC) | PvP/PvE arena in closed arena | Experience + items |
| Crywolf Fortress | Cooperative defense of the Statue of Saint | Global buffs (if won) / Loch's Feather via Balgass (if lost) |
| Illusion Temple | Team-based item capture event | Rune of Magic, experience |
| Imperial Guardian | Defense of NPCs against invasion | High-level items and experience |
| Castle Siege | Guild war for castle control | Exclusive benefits for the winning guild |
Bosses Related to the Quest System
High-level bosses are the primary source of the rarest quest items:
| Boss | Map | Quest-Relevant Drops |
|---|---|---|
| Kundun | Kalima 7 | Jewel of Creation, 2nd quest items |
| Nightmare | Kanturu 3 | Jewel of Creation, 2nd quest items |
| Selupan | Raklion | Jewel of Creation, 2nd quest items |
| Balgass | Crywolf Fortress | Loch's Feather (only if Crywolf fails) |
| Golden Dragon | Multiple maps (invasion) | Jewels and high-level items |
| Red Dragon | Multiple maps (invasion) | Jewels and rare items |
| White Wizard | Lorencia/Devias/Noria (invasion) | Various Jewels |
Full Progression Summary
Level 1-150:
→ Grind in Dungeon (3 floors), Lost Tower (7 floors), Atlans (3 floors)
→ Participate in BC1-BC3 and DS1-DS2 for bonus experience
→ Collect 1st quest items during leveling
Level 150 (except MG):
→ Speak to Sebina the Priest in Devias
→ Complete 1st Quest → 1st Class Evolution
Level 150-400:
→ Grind in Tarkan, Icarus, Aida, Karutan, Kanturu, Kalima 1-6
→ Participate in BC4-BC7 and DS3-DS5
→ Accumulate Jewels for Wing Level 2 crafting
→ Collect 2nd quest items
Level 220 (MG only):
→ Automatic evolution to Duel Master (no quest required)
Level 400 (except MG):
→ Speak to Priest Sevina in Devias
→ Complete 2nd Quest → 2nd Evolution (final form)
Post-400:
→ Grind in Raklion, Vulcanus, Acheron, Kalima 7
→ Hunt Loch's Feather via Balgass (Crywolf event)
→ Craft Wing Level 3
→ Hunt Ancient Sets
Perguntas frequentes
Where are the quest evolution NPCs located in S6?
The main quest NPCs are in Devias. Sebina the Priest (Devias ~183, 32) handles the 1st evolution quest; Apostle Devin and Priest Sevina manage the 2nd evolution quest leading to the 3rd class form.
Does the Magic Gladiator need to complete evolution quests?
No. The MG has no 1st or 2nd evolution quest in S6. It evolves automatically to Duel Master upon reaching level 220 with sufficient points allocated to STR or ENE. The MG also has no Wing Level 1.
How do you obtain Loch's Feather for crafting Wing Level 3?
Loch's Feather drops exclusively from boss Balgass, who only appears in Crywolf Fortress when the Crywolf event FAILS — meaning Kundun's forces win and the Statue of Saint is destroyed.
Does the Dark Lord have an exclusive stat?
Yes. The Dark Lord is the only class with the CMD (Command) attribute, which determines the power, damage, and level of the Dark Horse and Dark Raven pets. Every point in CMD directly strengthens the summoned companions.