Season 1 to Season 6: Content Comparison and MU Evolution
Detailed analysis of each MU Online Season from S1 to S6, covering classes, maps, systems and mechanics introduced in each version.
Introduction: The Evolution of the MU Continent
MU Online underwent profound transformations between Season 1 and Season 6. Each season added not just new content, but restructured fundamental game mechanics — from the class evolution system to available maps, item systems, events, and character progression. This guide traces that journey in detail, with special focus on additions and structural changes in each Season.
Season 1 to 2: Laying the Foundations
What was available at launch
Season 1 established the foundations of MU Online with a lean but functional content set:
- 3 starting classes: Dark Knight, Dark Wizard, and Fairy Elf
- Available maps: Lorencia, Noria, Devias, Dungeon (3 floors), Lost Tower (7 floors), and Atlans
- Evolution system: 1st Quest (level 150) and 2nd Quest (level 220) for DK, DW, and Elf
- Jewel system: Bless, Soul, Life, and Chaos
- Events: Blood Castle and Devil Square
| Class | 1st Evolution (Lv 150) | 2nd Evolution (Lv 220) |
|---|---|---|
| Dark Knight | Blade Knight | Blade Master |
| Dark Wizard | Soul Master | Grand Master |
| Fairy Elf | Muse Elf | High Elf |
Season 2 was essentially an expansion of S1, adding the Icarus map (floating island), new high-level monsters, and refinements to the crafting system via the Chaos Goblin.
> [!TIP] > Lost Tower has 7 floors in S1-S2, with floors 5, 6, and 7 being intense farming zones for level 200+ players. Floor 7 monsters (Devil and Devil's Eye) drop high-level items at a higher rate than the Dungeon.
Season 3: The Arrival of Advanced Classes
Season 3 marked a significant turning point with the introduction of two new classes:
New Classes in S3:
Magic Gladiator (MG) → Duel Master
└── No 1st Quest
└── No 2nd Quest
└── No Wings L1 (starts with Wings L2)
└── Combines DK + DW magic abilities
Dark Lord (DL) → Lord Emperor
└── Exclusive stat: COMMAND (CMD)
└── CMD controls Summon strength and count
└── Can summon Dark Horse and Dark Raven
└── Uses Scepter as main weapon
The MG is unique in bypassing the traditional evolution quests. Upon reaching level 220, it becomes Duel Master directly without intermediate steps. As compensation, it cannot use Level 1 Wings.
The Dark Lord introduces the COMMAND (CMD) attribute, exclusive to this class. Each point in CMD increases the effectiveness and number of creatures the DL can summon. CMD also affects the damage and HP of the Dark Horse (mount) and Dark Raven (attack pet).
| Attribute | DK/DW/Elf | MG | DL |
|---|---|---|---|
| STR | Yes | Yes | Yes |
| AGI | Yes | Yes | Yes |
| VIT | Yes | Yes | Yes |
| ENE | Yes | Yes | Yes |
| CMD | No | No | Yes |
Season 3 also added the Tarkan and Kalima maps (floors 1 through 7), creating high-level farming zones and the path to the boss Kundun in Kalima 7.
Season 4: Ancient Sets and the Item System Overhaul
Season 4 was revolutionary for the item system with the introduction of Ancient Sets, items with special bonuses activated when multiple pieces from the same set are equipped.
Ancient Sets by Class in S4-S6
| Ancient Set | Equipment Name | Class |
|---|---|---|
| Hyon | Dragon Set | Dark Knight |
| Kantata | Scale Set | Dark Knight |
| Ceto | Great Dragon Set | Dark Knight |
| Aruan | Thunder Hawk Set | Dark Knight |
| Sebone | Bone Set | Dark Wizard |
| Eplate | Energy Plate Set | Dark Wizard |
| Heras | Ashcrow Set | Dark Wizard |
| Gywen | Bow Elf Set | Fairy Elf |
| Agnis | Legendary Set | Fairy Elf |
| Drake | Dark Steel Set | Fairy Elf |
| Sylion | Sunlight Set | Fairy Elf |
| Chrono | Divine Set | Magic Gladiator |
| Anubis | Anubis Set | Dark Lord |
| Enis | Red Spirit Set | Dark Lord |
Ancient bonuses are activated based on piece count:
- 2 pieces: minor bonus active
- Full set: complete bonus active, which can include damage, defense, extra HP, or mana/life recovery
> [!WARNING] > Ancient Sets have fixed pre-determined options, unlike Excellent items whose options are randomized. A Hyon Dragon Armor will always have the same Ancient bonuses — what varies is the presence or absence of additional Excellent options on that same item.
Season 4 also introduced the Jewel of Creation and Jewel of Guardian, expanding crafting possibilities. Jewel of Harmony followed in a subsequent expansion.
Season 5: Summoner, Crywolf, and Kanturu
Season 5 brought the sixth and final class of classic MU Online:
Summoner → Bloody Summoner → Dimension Master
└── Uses Staff and Stick as weapons
└── Area damage abilities
└── Exclusive sets: Gaia (Dark Soul) and Broy (Venom Mist)
└── No exclusive mount
└── Temporarily summons creatures via skills
Alongside Summoner, S5 added:
- Crywolf Fortress map: group defense event against Kundun's forces
- Kanturu 1, 2, and 3: new high-level maps with boss Nightmare in Kanturu 3
- Fenrir system: creation of the Fenrir pet via fragment combination at the Chaos Goblin
Summoner's Ancient Sets
| Ancient Set | Equipment Name | Focus |
|---|---|---|
| Gaia | Dark Soul Set | Balanced (ENE + VIT) |
| Broy | Venom Mist Set | Offensive (pure ENE) |
Fenrir requires Fenrir Feathers obtained from Crywolf and other maps, combined with specific Jewels at the Chaos Goblin. There are 3 Fenrir tiers:
- Standard Fenrir: increased movement speed
- Fenrir +9: additional attack
- Black Fenrir: PK version (obtained differently)
Season 6: The Apex of Classic MU
Season 6 represents the consolidation of all previous content alongside significant new additions:
All 6 Classes in S6 (Complete Summary)
Dark Knight → Blade Knight → Blade Master
Dark Wizard → Soul Master → Grand Master
Fairy Elf → Muse Elf → High Elf
Magic Gladiator → Duel Master (no 1st/2nd quest, no Wing L1)
Dark Lord → Lord Emperor (exclusive CMD stat)
Summoner → Bloody Summoner → Dimension Master
New Maps and Zones in S6
| Map | Recommended Level | Highlight |
|---|---|---|
| Aida | 300-380 | Level 4-5 item farming |
| Raklion | 350-380 | Boss Selupan |
| Swamp of Calmness | 370-400 | High monster density |
| Land of Trials | 400+ | Restricted access via quest |
Jewel System in S6
The complete Jewel set in Season 6 consists of:
| Jewel | Primary Function |
|---|---|
| Jewel of Bless | Increases upgrade level without risk |
| Jewel of Soul | Increases upgrade level with risk |
| Jewel of Life | Adds/increases item options |
| Jewel of Chaos | Base ingredient for Chaos Goblin |
| Jewel of Creation | Advanced crafting ingredient |
| Jewel of Guardian | Crafting special items/pets |
| Jewel of Harmony | Adds Harmony options to items |
> [!WARNING] > The Flame of Condor does NOT exist in Season 6. Level 380 items are obtained via direct drops from specific bosses, not through combination with a Flame of Condor. That mechanic is exclusive to seasons after S6.
Master Level System in S6
Season 6 introduced the Master Skill Tree, unlocked after reaching the maximum level (400). The character then earns Master Level points that can be distributed across a skill tree exclusive to each class's third evolution form.
Each class has its own tree with approximately 30 to 40 nodes distributed across 4 main branches, offering passive bonuses and new active skills unique to the final form.
Overall Comparison: S1 through S6
| Feature | S1-S2 | S3 | S4 | S5 | S6 |
|---|---|---|---|---|---|
| Classes | 3 | 5 | 5 | 6 | 6 |
| Jewels | 4 | 4 | 6 | 6 | 7 |
| Ancient Sets | None | None | Partial | Partial | Complete |
| Fenrir | No | No | No | Yes | Yes |
| Master Level | No | No | No | No | Yes |
| Crywolf | No | No | No | Yes | Yes |
| Kanturu | No | No | No | Yes | Yes |
| Summoner | No | No | No | Yes | Yes |
This progression demonstrates how MU Online was built cumulatively, with each Season preserving previous content while expanding the universe and mechanics available to players.
Perguntas frequentes
How many classes are in Season 6?
Season 6 has exactly 6 playable classes: Dark Knight (DK), Dark Wizard (DW), Fairy Elf, Magic Gladiator (MG), Dark Lord (DL), and Summoner. Each has 3 evolution forms, except the MG who goes directly to the max evolution as Duel Master without completing 1st and 2nd evolution quests.
Does the Magic Gladiator need quests to evolve?
No. The MG is a special class that skips both the 1st and 2nd evolution quests entirely. It evolves directly into Duel Master upon reaching the required level, and cannot equip Level 1 Wings (Wings L1), going straight to Level 2 Wings instead.
Which Jewels exist in Season 6?
S6 has 7 main Jewels: Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Chaos, Jewel of Creation, Jewel of Guardian, and Jewel of Harmony. The Flame of Condor does NOT exist in Season 6 — it was added in later seasons.
Is the Rage Fighter available in Season 6?
No. The Rage Fighter (RF) does not exist in Season 6. It was introduced in seasons after S6. The 6 classes of S6 are: DK, DW, Elf, MG, DL, and Summoner.