Monitoramento
All content about Monitoramento — 14 results.
Monitoramento
How to set up incident alerts via Telegram for your MU Online server
Build a Telegram bot alert system to get notified within seconds when your MU Online server's GameServer, MySQL, or website goes down, with monitoring scripts, escalation, and controlled failure testing.
How to Monitor CPU, RAM, and Network on a MU Online Server
Learn how to monitor CPU, RAM, and network usage on your MU Online server to anticipate bottlenecks, avoid crashes, and size your VPS correctly.
How to Configure Downtime Alerts (Uptime Monitor) in MU Online
Build an uptime monitor that tests the ports and services of your MU Online server and notifies you via Discord, Telegram or email the instant something goes down.
How to create a server status page (online/offline) for MU
Learn how to build a status page that shows in real time whether your MU Online ConnectServer, GameServer and database are online, with a player count and uptime history.
How to create a metrics dashboard for a MU server
Build a complete metrics dashboard for your MU Online server, covering online players, machine health, game economy and automatic security alerts.
How to reduce GameServer memory usage on your MU Online server
Diagnose and reduce MU Online GameServer memory consumption by identifying leaks, tuning map and event settings, and optimizing the database to avoid crashes from running out of RAM.
How to Monitor Your MU Online Server: Alerts and Diagnostics
Learn how to set up monitoring, alerts, and diagnostics for your MU Online server to detect issues before they affect your players.
How to build a real-time metrics dashboard for your MU Online server
Build a real-time metrics dashboard to monitor online players, uptime, CPU/RAM usage, slow queries, and your MU Online server's economy, using periodic collection, a time-series database, and a web panel for visualization.
How to monitor your MU Online server with Grafana and Prometheus
Install Prometheus and Grafana to monitor CPU, memory, MySQL, and online players on your MU Online server in real time, with ready-made dashboards and automatic alerts before players feel the problem.
How to automate load testing on your MU Online server's GameServer
Build a load-testing pipeline that simulates hundreds of simultaneous connections to your MU Online server's ConnectServer and GameServer, measuring latency, CPU/memory usage, and the real limit before launch.
How to set up automatic GameServer failover on your MU Online server
Build an automatic failover system for your MU Online GameServer, detecting outages within seconds, promoting standby instances, and minimizing the downtime players actually experience.
Advanced Player Logging System: Complete Monitoring in MU
Set up a complete player action logging system in MU Online: SQL tables, stored procedures, automatic alerts, and admin panel integration.
How to build a public status page for your MU Online server
Build a public status page for your MU Online server, showing real-time availability, online players, downtime history, and automatic incident notifications.
How to set up automatic restart on failure (watchdog) on a MU server
Build a reliable watchdog that detects when GameServer, ConnectServer or DataServer crash and restarts the processes automatically, without you needing to be sitting in front of the VPS.