Gm
All content about Gm — 17 results.
Gm
Real-time moderation tools for MU Online servers
Build a real-time moderation dashboard for your MU Online server: GM commands, a chat bot, automatic spam/cheat alerts, and a punishment workflow with auditable logging.
How to structure onboarding for new moderators on your MU Online server
A complete onboarding process for new MU Online server moderators: selection, training, gradual permissions, tools, and performance evaluation.
Useful bulk Game Master scripts for your MU Online server
Automate repetitive Game Master tasks on your MU Online server with bulk scripts: item distribution, bans, mass resets, inactive account cleanup, and scheduled announcements.
How to run GM events (manual drops) in MU Online
Learn how to run manual Game Master events in MU Online safely — item drops, giveaways and controlled invasions without breaking the economy or triggering accusations of favoritism.
How to train a new GM team for your MU Online server
Recruit, train, and certify a new Game Master team for your MU Online server, with a permission ladder, admin commands, and a conduct protocol.
How to create moderation policies and rules in MU Online
Learn how to write clear rules, define punishment tiers, and build a professional moderation flow for your MU Online server without becoming hostage to arbitrary decisions.
Advanced Use of GM Tools on MU Online Server
Learn to use advanced GM commands, manage players via SQL, and configure staff permissions on your MU Online private server.
How to document the internal processes of your MU Online server
Structure the internal documentation of your MU Online server project: file configuration, team procedures, backup routines, and onboarding for new GMs, with practical organization templates.
Complete guide to GM commands by season in MU Online
A practical reference of Game Master commands organized by MU Online season, with syntax, real examples, and differences between emulators.
How to evaluate GM performance on your MU Online server
Build an objective process for evaluating Game Masters on your MU Online server, with support metrics, power-abuse indicators, and a monthly scorecard model for deciding promotions and terminations.
How to Create GM Account and Configure Permissions on MU Server
Learn to create GM accounts, configure permission levels, and manage administrative access on your MU Online server using SQL and .ini configuration files.
How to structure player report escalation on your MU Online server
Build a report escalation workflow for your MU Online server, with severity levels, response deadlines, punishment criteria, and tools to bring transparency and consistency to moderation.
Periodic auditing of staff actions on your MU Online server
Implement a structured periodic audit process for Game Master and moderator actions on your MU Online server, with logs, abuse indicators, and an accountability policy.
How to create GM/Admin accounts securely in MU Online
A step-by-step guide to creating GM and Admin accounts in MU Online without opening security holes, with strong passwords, the correct ctl_code, isolation and auditing.
How to fix a character stuck on a map in MU Online (collision or buggy zone)
Learn how to diagnose and fix the classic problem of a player stuck on a MU Online map, whether from buggy collision, a misconfigured teleport, or position desync, using GM commands and server adjustments.
GM and Admin commands in MU Online: complete reference
Complete reference for Game Master and admin commands on private MU Online servers: how access levels work (CtlCode field in the database), the full list of most-used GM commands by category (player management, map movement, items, events, moderation), how to set up a GM account safely, what each access level unlocks, best practices for running events without breaking the server economy, how to handle player complaints as a GM, how to grant and revoke GM status, and the most common GM command mistakes that harm servers.
How to prevent Game Master power abuse on your MU Online server
Structure roles, permissions, logs and audits to stop Game Masters from using admin commands to favor friends, sell items, or sabotage players — with configuration examples and a report-response protocol.