Crash
All content about Crash — 4 results.
Crash
How to debug MU Online client crashes with WinDbg
Learn how to investigate MU Online client crashes using WinDbg: symbol configuration, dump capture, call stack reading, identifying custom modules involved, and correlating crashes with recent client changes.
How to debug a MU client crash (dump analysis)
Turn that mysterious Main.exe crash into a root cause using memory dumps, WinDbg, symbols and stack trace reading, with a repeatable workflow to find the guilty module and fix it.
How to resolve character duplication after a crash on your MU Online server
Diagnose and fix character, inventory, and Zen duplication caused by a GameServer crash or a dropped connection in MU Online, including database queries, safe rollback, and prevention via asynchronous saves.
How to diagnose GameServer crashes during peak hours on your MU Online
Find out why your MU Online server's GameServer crashes precisely when player count peaks, by analyzing crash dumps, connection limits, memory usage, and database configuration.