Brazil's biggest MU Online portal — since 2003
Sobre Mu Advanced Classes

Fourth class evolution in MU Online: 4th quest and high-season titles

Complete guide to the fourth class evolution in MU Online modern seasons: what the 4th evolution is (the additional evolution tier beyond the classic 3 evolutions, introduced in Season 13+), how the fourth quest works (high-level requirements including Master Level, specific quest items, and level thresholds), what each class gains from the 4th evolution (new title, new skills, 4th-tier Wings, visual transformation), per-class 4th evolution names and abilities, materials required for the quest, how long it takes to reach the 4th evolution, and why this content represents the true end-game for modern-season servers.

BR Bruno · Updated on Jul 7, 2026 · ⏱ 12 min read
Quick answer

The fourth class evolution is MU Online's deepest end-game milestone — the point where a character transcends even the 3rd evolution title and becomes something new. It requires months of dedicated play and rewards proportionally.

The fourth class evolution is MU Online's deepest end-game milestone — the point where a character transcends even the 3rd evolution title and becomes something new. It requires months of dedicated play and rewards proportionally.

Dica: Fourth evolution summary: requires 3rd evolution + max level + substantial Master Level + quest items. Rewards: new title + new skills + Wing Level 4 + visual transformation. Only exists in Season 13 and above.

Season availability

Season availability:

Third evolution: exists in Season 6+ (always been in MU)
Fourth evolution: Season 13 and above

NOT available in:
→ Season 6, 7, 8, 9, 10, 11, 12

Available in:
→ Season 13 (where it was introduced)
→ Season 14, 15, 16, 17, 18 and above

Important: "season 13" on different private servers may vary:
→ Some S13 servers have the 4th evolution
→ Others label themselves S13 but use S12 configs without the 4th quest
→ Verify on your specific server whether the 4th evolution quest exists

For context — the classic evolution chain:
1st evolution: S6 and above (DK → Blade Knight, DW → Soul Master, etc.)
2nd evolution: S6 and above (Blade Knight → Blade Master, Soul Master → Grand Master, etc.)
3rd evolution: S6 and above (Blade Master → final tier titles)
4th evolution: S13+ only (new tier beyond 3rd)

S6 players: the 3rd evolution IS your highest tier — no 4th quest exists on S6 servers.

Requirements for the 4th evolution

General requirements (vary by server — verify yours):

REQUIREMENT 1: Complete the 3rd evolution
→ Must have completed the third quest and have the 3rd evolution title
→ The 4th quest is always gated behind the 3rd being complete

REQUIREMENT 2: Maximum character level
→ Typically: character level 400 (the S6-S13 cap)
→ Some servers may require a higher cap (server-dependent)
→ Cannot begin the 4th quest until level cap is reached

REQUIREMENT 3: Master Level requirement
→ This is usually the hardest gate
→ Common requirement: ML 200 (200 Master Level points earned)
→ Some servers: ML 150+, others ML 300+
→ ML 200 takes: months of dedicated farming past level 400
→ Why this gate: the 4th evolution is truly end-game, not mid-game

REQUIREMENT 4: Quest items
→ Specific items required for the 4th evolution quest
→ These items: typically from S13+ bosses and events
→ Examples:
  → "Fragment of the 4th Evolution" from end-game bosses
  → "Crystal of Transcendence" from specific events
  → "Seal of [Class Name]" from quests within S13+ maps
→ The exact items: server-specific (verify with your server's quest info)

REQUIREMENT 5: In-game quest completion
→ A quest chain from specific NPCs
→ May include: killing specific monsters, collecting items, visiting locations
→ The quest narrative: tied to the class's lore evolution

---

Approximate time to 4th evolution:

For a dedicated player:
→ Level 1 to max level: 2-4 weeks (server EXP rate dependent)
→ 3rd evolution: 1-2 weeks after max level (quest items, requirements)
→ Master Level 200: 2-4 months of farming after max level
→ Quest items: 1-2 months of S13+ content
→ Total estimate: 3-6 months of active play after server launch

For a casual player:
→ Master Level 200: can take 6+ months
→ Total estimate: 8-12+ months

The 4th evolution is intentionally rare on servers — it separates truly dedicated long-term players from the mid-game population.

What the 4th evolution provides

Rewards from completing the 4th evolution:

1. NEW CLASS TITLE (per class):

Dark Knight 4th evolution:
→ Title: Dragon Knight (or server-specific variant)
→ New appearance: visual transformation, aura effects

Dark Wizard 4th evolution:
→ Title: Archmage / Soul Wizard 4th (server-specific)
→ Visual: enhanced magical aura, staff visual upgrade

Fairy Elf 4th evolution:
→ Title: Noble Elf / Divine Elf (server-specific)
→ Visual: enhanced bow effects, wing-like visual elements

Magic Gladiator 4th evolution:
→ Title: Grand Gladiator / Supreme Gladiator (server-specific)
→ Visual: combined physical and magical aura effects

Dark Lord 4th evolution:
→ Title: Supreme Emperor / High Lord (server-specific)
→ Visual: enhanced raven and horse effects, crown visuals

Summoner 4th evolution:
→ Title: Dimension Master 4th / Void Summoner (server-specific)
→ Visual: dark energy visual enhancements

2. NEW SKILLS:

Each class gains 1-3 new skills exclusive to the 4th evolution:
→ These skills are unavailable before the 4th quest
→ They represent the class's ultimate abilities
→ DK example: a super-charged version of Death Stab or a new AoE
→ DW example: an ultimate Nova variant
→ The skills are generally: the highest-damage single skill for the class

4th evolution skill characteristics:
→ Higher base damage than any 3rd evolution skill
→ Often: longer cooldown (balanced by the high impact)
→ Sometimes: enhanced visual effects

3. WING LEVEL 4 (Wings of Ruin/equivalent):

Wing L4 overview:
→ Wing Level 4 is ONLY accessible after the 4th evolution
→ Significantly stronger than Wing L3
→ Provides: larger EXP bonus, larger damage reduction, more elemental options

Wing L4 comparison to L3:
Wing L3 (S6+ max): substantial damage + defense + EXP bonus
Wing L4 (S13+ max): all Wing L3 bonuses × 1.3-1.5 + new options

Wing L4 creation:
→ Requires Wing L3 as base
→ Requires specific 4th evolution materials
→ Chaos Goblin combination with high materials cost
→ Success rate: moderately low (verify on your server)

4. STAT BONUSES:

The 4th evolution itself typically adds:
→ Flat stats increase (STR, AGI, VIT, ENE)
→ % bonuses to relevant class stats
→ The magnitude: server-specific, but meaningful

Per-class 4th evolution skills

What each class gets (general — verify on your server):

DARK KNIGHT:
→ 4th skill: An enhanced version of Death Stab (highest possible single-target)
→ Or: a new ultimate AoE beyond Twisting Slash
→ Characteristic: physical damage values significantly above 3rd evolution equivalents

DARK WIZARD:
→ 4th skill: Enhanced Nova or a new explosion skill
→ Characteristic: magical damage ceiling increase
→ Some servers: a summoning skill at 4th tier

FAIRY ELF:
→ Attack Elf 4th: multi-target arrow skill exceeding Triple Shot
→ Support Elf 4th: enhanced Soul Barrier (stronger shield percentage)
→ Characteristic: either offensive or support peak, depending on build

MAGIC GLADIATOR:
→ 4th skill: Combined physical + magical ultimate
→ Characteristic: the hybrid nature fully expressed in one skill
→ Often the highest total-damage skill of any class (combining both damage types)

DARK LORD:
→ 4th skill: Enhanced Fire Scream or new command AoE
→ Also: enhanced Summon skill (improved utility)
→ Characteristic: combines fire damage peak with improved utility

SUMMONER:
→ 4th skill: Enhanced Drain Life or an ultimate curse
→ Characteristic: extended duration or amplified DoT
→ Some servers: an AoE version of Drain Life that affects multiple targets

---

4th evolution vs 3rd evolution: power gap

The power gap:
→ A 4th evolution character vs 3rd evolution of identical gear: 4th wins
→ The margin: depends on how long since 4th evolution (Wing L4 + new skills compound)
→ In mid-game content (level 350-400 equivalent): 4th evolution new skills are overkill
→ In end-game S13+ content: 4th evolution is necessary to keep up

In PvP:
→ 4th evolution vs 3rd evolution: significant gap at the same gear level
→ Wing L4 alone: enough of a difference to matter in competitive PvP
→ New 4th skills: burst potential increase that shifts PvP matchups
Nota: The fourth evolution is one of MU Online's most elegant long-term goals because it's genuinely difficult to reach — not in an artificial way, but because it requires accumulated progress across multiple systems simultaneously. You need max level (weeks of farming), Master Level 200 (months of end-game play), quest items (S13+ boss dedication), and the 3rd evolution already complete. The rarity of 4th evolution characters on a given server creates a natural social hierarchy that mirrors actual investment — the players who put in the most time are visibly identifiable by their titles and visual transformation.
Atenção: The 4th evolution does NOT exist on Season 6 through Season 12 servers. If a server claims to be "Season 6 with 4th evolution": it's running custom content outside of standard MU Online. The authentic 4th evolution was introduced in Season 13 of the official MU Online client. On a standard S6 server: the 3rd evolution (Blade Master for DK, Grand Master for DW, etc.) is the highest class tier available. Don't spend time chasing 4th evolution content on a server that doesn't support it.

See also the third evolution quest guide (the 3rd quest that must be completed first), the Master Level guide (earning ML efficiently — the primary time gate), and the Wings guide (Wing Level 4 crafting after the 4th evolution).

Frequently asked questions

Is there really a fourth class evolution in MU Online?

Yes — in Season 13 and above. The classic three evolutions (1st, 2nd, 3rd) have always been in MU. Modern seasons (S13+) added a fourth evolution tier. This 4th evolution unlocks: a new class title, new skills, 4th-tier Wings, and a visual transformation. The 4th evolution is strictly high-season content — NOT available in Season 6 through Season 12 (some servers begin it at S13, others at S15+, depending on configuration).

How long does it take to reach the 4th evolution?

The 4th evolution is designed to be an end-game long-term goal — it's not something players reach in the first few weeks. Requirements typically include: reaching max character level (400), achieving a significant Master Level (often ML 200+), completing specific quest item chains, and having the 3rd evolution completed. On most servers: a dedicated player reaches it in 2-4 months of active play after the 3rd evolution. Casual players: 6+ months.

What does the 4th evolution class title look like for each class?

Names vary by server, but common examples: Dark Knight 4th evolution = Dragon Knight or Blade Master 4th tier. Dark Wizard 4th = Soul Wizard 4th tier or Archmage. Fairy Elf 4th = High Elf 4th tier or Noble Elf. Magic Gladiator 4th = Duel Master 4th or Grand Gladiator. Dark Lord 4th = Lord Emperor 4th or Emperor. Summoner 4th = Dimension Master 4th. The exact name depends on the server's season implementation.

Do 4th evolution characters get new Wings?

Yes — the 4th evolution grants access to Wing tier 4 (Level 4 Wings). In S6, the maximum is Wing Level 3 (from JoCreation + Loch's Feather combination). The 4th evolution unlocks Wing Level 4, which is significantly more powerful than Wing L3. Wing L4 is only available in Season 13+ content.

BR
Events, maps & items editor

Bruno specializes in MU Online events, maps, bosses and item economy. He documents every detail based on real gameplay.

Keep reading

Related articles